![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIpeJVvX9Rxv2m7ETT_tMhaYYFAP2kC1MG4RGb4HcsXbUgIYDUkPjc7HOUwzepOicOnLCTbFlbKu5YmORbPym6V2owu2Kiyx1rv9VoPvVu-U-Nq433JIRnPKxt8ek_ZnVYCw1cRC3LsEDr/s320/38+That+Weird+Little+Girl+Thing.jpg)
It was weird seeing that weird little girl again. Familiar, but distant, you know? But what's weird is that shortly after I started playing, I realized something: I have no idea what I'm doing in this game right now, story-wise.
Luckily, I was reminded quickly enough.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggGbvJ9WbZrlHlruFHEcjmSs2WgI6M5_lPruTkvUsbWZzNVeNVjCmWSuhlH5wiF3VrmUhqcXbpbrAxJBZtqp5ehyGonR4ZjyG5K2wEzDmaA4T8qwx7taXiUeVdkj3I9KDMK-FCcHddsE5D/s320/39+Oh+Right.jpg)
This fight was pretty standard, honestly, and I'm surprised at how easy most of it was. I was sort of excited to fight Elliot, because I remember him seeming like a pretty cool bad guy.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYoq06mgSHnf5cYscXtITHFkFr2tsXN4VGXT-IbFH0zWHHwtLkXttifT21pLZnM40rOY3gNrzzvJp_g4h092yAUUmPgsT7uoR5EW8HMHTVJse50DZtbNziTpAljTu2uUI2oB8JWRmFP3Mb/s320/40+Artillery.jpg)
But I would like to know why he had artillery. At least it's not a giant laser eye thing though, right? By the way, when I got to Elliot himself, he had a good 60 HP and a healer standing right next to him. Also, he's pretty scary looking.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMJgt9fj09PWNr3lINofvFVpRRPYqfKDD_UqWQ53OYj7w1LgZlJCs-EHxyKXat1sSBFQBIYngOILZk_UB9JXemrkyL_mGR6oEgSPAmhyphenhyphenb2KfqMm0sixdhkEHgMIGma0Nd1cdVMcJmMHp0K/s320/41+Elliot.jpg)
Like much scarier than the sprite and portrait would have me believe. Also, he hits like a truck, so I'll need to be really careful. The one attack he pulled off before I egressed out of there almost dropped my MC. I plan to grind the fight a little because with a number of my characters, I'm either very close to promotion, or I just did it.
Oh, also I got yet another centaur knight thing in the group. So, there's that, then. More to come.